Must Be A Weasley Garment Dyed Tee
SKU: 64883741155

Must Be A Weasley Garment Dyed Tee

Sale price$31.50 Regular price$35.00
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Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

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Description

Must Be A Weasley Garment Dyed TeeAll of our graphics are printed with eco friendly ink. All items are unisex. Ladies can order their usual size for a relaxed fit, or a size down for a fitted look. Garment Dyed Tee: Garment dyeing is one way to produce the stylish and appealing well loved, favorite t shirt look. This look is achieved by adding the dye to the clothing after the product has been cut and sewn. Garment dyeing creates an extremely soft and comfortable product. Garment dyed

All of our graphics are printed with eco-friendly ink. All items are unisex. Ladies can order their usual size for a relaxed fit, or a size down for a fitted look.

Garment Dyed Tee:

Garment dyeing is one way to produce the stylish and appealing well-loved, favorite t-shirt look. This look is achieved by adding the dye to the clothing after the product has been cut and sewn. Garment dyeing creates an extremely soft and comfortable product.

Garment dyed shirts are popular because the unique dyeing process gives the shirt a distressed look. The fabrics look about 10% less colorful than a traditional dyeing process. It’s a weathered, softer shade of the same color. If you were to cut the cotton fiber of this fabric in half, the inside would still appear white, since pigment dyeing only adheres to the surface. Pigment dyes naturally vary, so the amount of color might differ from batch to batch due to the level of absorption and saturation, but the differences between batches are subtle.

All items are printed and shipped from the United States.

Graphics size, placement, and color may be slightly different from the images shown here.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 64883741155

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4.1 ★★★★★
Based on 523 reviews
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Verified Purchase
Mike Athey
Natrona Heights, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Waukegan, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Los Angeles, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Omaha, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Lowell, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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